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Steam tevin airport cities skylines
Steam tevin airport cities skylines






steam tevin airport cities skylines

I've tried several maps, all from the game or its DLCs (not the Steam Workshop). The problem is 100% repeatable for me.

steam tevin airport cities skylines steam tevin airport cities skylines

When I hover over them, the help prompt tells me I need to create a terminal to unlock the asset.After plopping the terminal, the other assets are disabled in the menu.But, plopping the terminal does not unlock the rest of the assets.That box is checked off when I check the status of the airport area, so the game recognizes that I built a terminal.Since the patch came out, I can create an airport district, and I can build a terminal on it.When the Airports DLC first came out, I downloaded it and it worked fine, except for the taxiways performance issue.I found this in the output.log, I code myself, so null reference is never a good thing. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/ Line: 51) System.NullReferenceException: Object reference not set to an instance of an objectĪt DistrictPanel.SpawnEntryWithLandscapingTooltip (System.String name, Boolean enabled, Feature feature) in :0Īt DistrictPanel.RefreshPanel () in :0Īt GeneratedGroupPanel.SpawnButtonEntry (ColossalFramework.UI.UITabstrip strip, System.String name, System.String category, Boolean isDefaultCategory, System.String localeID, System.String unlockText, System.String spriteBase, Boolean enabled, Boolean forceFillContainer) in :0Īt GeneratedGroupPanel.CreateGroupItem (.GroupInfo info, System.String localeID) in :0Īt DistrictGroupPanel.CustomRefreshPanel () in :0Īt GeneratedGroupPanel.RefreshPanel () in :0Īt MainToolbar.SpawnSubEntry (ColossalFramework.UI.UITabstrip strip, System.String name, System.String localeID, System.String unlockText, System.String spriteBase, Boolean enabled) in :0Īt GameMainToolbar.RefreshPanel () in :0Īt (wrapper delegate-invoke) System.Action:invoke_void_this_ ()Īt UnlockManager.MilestonesUpdated () in :0Īt +c_Displa圜lass4.b_3 () in :0 If the old single track station is used instead of the new double track station, the problem goes away. Make sure there's no road or other connections between the cargo airport and the sender train station. No trains will be sent by the source train station. The problem goes away when single track station is used instead.Ĭan you replicate the issue? If yes, please explain how you did it.īuild a train station and trying to export via cargo airport by sending the cargo to the double track station. The station is able to receive goods and put onto the other track for export. All trucks coming out of the double track station is empty. Source cargo train stations won’t even send trains to it, ie airport dlc cargo airport. Please explain your issue is in as much detail as possible.ĭouble track train station is unable to receive trains with load and spawn outgoing trucks with load. Airport DLC cargo train terminal never span trucks with load.








Steam tevin airport cities skylines